Sorry for the late reply thank you a great deal it pretty much responses my concern when i am integrating ogre 3d and i have any thoughts ill post in this article i hope i don't have any
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그렇다고 A/S는 직구 제품이라 자가 수리를 했다가 별 나사가 없어 실패했는데요
Re: integrating ogre 3d right into a game engie Estimate 0 login to such as this submit Put up by bstone » Fri Oct 12, 2012 3:eleven pm Ogre is really a rendering motor. How you employ it using a game motor is such as this: you might have your game engine do some extravagant stuff, then inform Ogre what to render And exactly how; it renders a body and you receive again towards your extravagant game engine things.
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There's a fair bit of info about how to start out. The simpler the framework chơi là thắng the less complicated it will be for you to combine it with the game motor.
I've found the threads "make games not engines" that was The key reason why I had been holding myself far from ogre , but I'm decided i will make my very own sucky game motor , rendering pipeline wiki provides a method to use ogre 3d into game motor ?
bstone has some extent come up with the game very first then check to see if ogre can perform it (most likly yes).
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